namespace Advent.Controls
{
    partial class NoiseGen
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.btn_Generate = new System.Windows.Forms.Button();
            this.btn_Stop = new System.Windows.Forms.Button();
            this.cb_Noise = new System.Windows.Forms.GroupBox();
            this.timer_Update = new System.Windows.Forms.Timer(this.components);
            this.level_Noise = new Advent.Controls.SignalLevelCtrl();
            this.cb_Noise.SuspendLayout();
            this.SuspendLayout();
            // 
            // btn_Generate
            // 
            this.btn_Generate.Location = new System.Drawing.Point(11, 18);
            this.btn_Generate.Name = "btn_Generate";
            this.btn_Generate.Size = new System.Drawing.Size(65, 23);
            this.btn_Generate.TabIndex = 35;
            this.btn_Generate.Text = "Generate";
            this.btn_Generate.UseVisualStyleBackColor = true;
            this.btn_Generate.Click += new System.EventHandler(this.btn_Generate_Click);
            // 
            // btn_Stop
            // 
            this.btn_Stop.Location = new System.Drawing.Point(11, 47);
            this.btn_Stop.Name = "btn_Stop";
            this.btn_Stop.Size = new System.Drawing.Size(65, 23);
            this.btn_Stop.TabIndex = 36;
            this.btn_Stop.Text = "Stop";
            this.btn_Stop.UseVisualStyleBackColor = true;
            this.btn_Stop.Click += new System.EventHandler(this.btn_Stop_Click);
            // 
            // cb_Noise
            // 
            this.cb_Noise.Controls.Add(this.level_Noise);
            this.cb_Noise.Controls.Add(this.btn_Stop);
            this.cb_Noise.Controls.Add(this.btn_Generate);
            this.cb_Noise.Location = new System.Drawing.Point(3, 3);
            this.cb_Noise.Name = "cb_Noise";
            this.cb_Noise.Size = new System.Drawing.Size(191, 74);
            this.cb_Noise.TabIndex = 37;
            this.cb_Noise.TabStop = false;
            this.cb_Noise.Text = "White Noise";
            // 
            // timer_Update
            // 
            this.timer_Update.Interval = 500;
            this.timer_Update.Tick += new System.EventHandler(this.timer_Update_Tick);
            // 
            // level_Noise
            // 
            this.level_Noise.Location = new System.Drawing.Point(82, 20);
            this.level_Noise.Name = "level_Noise";
            this.level_Noise.Size = new System.Drawing.Size(100, 21);
            this.level_Noise.TabIndex = 37;
            // 
            // NoiseCtrl
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.cb_Noise);
            this.Name = "NoiseCtrl";
            this.Size = new System.Drawing.Size(312, 86);
            this.Load += new System.EventHandler(this.NoiseCtrl_Load);
            this.cb_Noise.ResumeLayout(false);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Button btn_Generate;
        private System.Windows.Forms.Button btn_Stop;
        private System.Windows.Forms.GroupBox cb_Noise;
        private System.Windows.Forms.Timer timer_Update;
        private SignalLevelCtrl level_Noise;
    }
}
